A ESCADA is a ladder and a board. Together these elements come into balance, as can be seen in the suggestions images. Once the delicate balance between the ladder and the board is understood, it naturally becomes an open toy, allowing other elements to come into play and make it more complicated. There are no limits. We invite you to use any other object as a counterweight, for example: keys, a glass full of water, changing the board for a spoon or an egg, placing another ladder… these are just a few ideas. The interesting thing about the game is that each player can discover for himself the physical forces that serve to keep the ladder in balance.
Man is capable of joining two opposing words, such as balance and unstable, and with coming up with singular physical inventions like this. Similarly, poetry can provide us with experiences that are impossible to arrive at through the use of reason. That is why this toy – much more than a game – is a tangible expression of language and of poetic purpose. It may be hard to comprehend, but it is nonetheless a revelation. Pay close attention to the moment in which tensions come into balance or disappear; we can imagine a ladder trembling over an egg, a hesitant tightrope walker – a Philippe Petit walking the wire under a circus tent – frightening us and causing us to hold our breath. Despite being aware of the danger, the moment in which life and death are daring each other, he considers his representation to be a show which is exciting precisely because of its precarious balance. The most natural thing would be to fall over; the surprise is the balance.
The cube, an orthogonal parallelepipedic prism of six equal sides, is inextricably linked, from the time of the very first civilizations, to open, inhabitable spaces. For such a simple, sparse and symmetrical shape to achieve any sort of expressiveness there must be some irregularity involved or some relationship with its surroundings.
CÍRCULO is a game that involves a very simple mechanical force, pressure, but the results, always surprising, seem haphazard.
The circular ring is placed on a table, and different pieces will be put inside without any order or position. Then, the combination is pressed turning the screw. The pieces are moved by the pressure until they fit and the screw stops. When lifting the ring, it may happen that some parts fall down; those which remain inside will form figures that will surprise us.
This forest, resembling a bookshelf, includes a wide variety of woods and is made up of 51 pieces, each engraved with the name of the tree that it came from.
The games are limited editions, as they come from the remains of trees that we, together with numerous friends and collaborators, have collected and preserved over time, with a wish to extend their lives. This means that when the wood from one particular tree has been used up, we carry on with that of another tree, making each set and series truly unique.
The novelty of this magnetic Tangram is that it works with a third dimension and includes a new element: the need to strike a balance between the 7 pieces. The attraction between the tans (tangram pieces) is what ultimately sustains the figures and makes their handling so rewarding. As a result the upright figures can be seen and enjoyed from any perspective.