A ESCADA is a ladder and a board. Together these elements come into balance, as can be seen in the suggestions images. Once the delicate balance between the ladder and the board is understood, it naturally becomes an open toy, allowing other elements to come into play and make it more complicated. There are no limits. We invite you to use any other object as a counterweight, for example: keys, a glass full of water, changing the board for a spoon or an egg, placing another ladder… these are just a few ideas. The interesting thing about the game is that each player can discover for himself the physical forces that serve to keep the ladder in balance.
Man is capable of joining two opposing words, such as balance and unstable, and with coming up with singular physical inventions like this. Similarly, poetry can provide us with experiences that are impossible to arrive at through the use of reason. That is why this toy – much more than a game – is a tangible expression of language and of poetic purpose. It may be hard to comprehend, but it is nonetheless a revelation. Pay close attention to the moment in which tensions come into balance or disappear; we can imagine a ladder trembling over an egg, a hesitant tightrope walker – a Philippe Petit walking the wire under a circus tent – frightening us and causing us to hold our breath. Despite being aware of the danger, the moment in which life and death are daring each other, he considers his representation to be a show which is exciting precisely because of its precarious balance. The most natural thing would be to fall over; the surprise is the balance.
Every object contains within itself its own archetype, a link to the time and the world to which it belonged. An old school desk can carry us back in time, evoking countless personal recollections while bringing to life the emotions associated with that particular period of our lives. In the same way, what is today the latest model of a cell phone will, with the passage of time, come to remind us of these days and of the world that created and used it. Objects serve to tell the story - and the history - of the people and the society in which they existed.
How do you play Tangram?
Tangram is no ordinary puzzle. The placement of the ‘tans’ and the observation of the figures come together to confer an aura of enigma and magic to the game, giving the Tangram its own special place in the world of puzzles and riddles. The possibilities that it provides for our imagination are virtually infinite. Much like when we put together a collage, the individual pieces of a Tangram lose their identity and appear before our eyes, magically, as part of a new form.
The tightrope walker balances over the precipice, risking life and limb as he walks over the thinnest of threads. They are not actors; rather, they relive what is essentially their life away from the wire. We are all tightrope walkers, though some more than others. Whether we are aware of it or not, we are all balanced on the edge. That is what they are trying to tell us.