A ESCADA is a ladder and a board. Together these elements come into balance, as can be seen in the suggestions images. Once the delicate balance between the ladder and the board is understood, it naturally becomes an open toy, allowing other elements to come into play and make it more complicated. There are no limits. We invite you to use any other object as a counterweight, for example: keys, a glass full of water, changing the board for a spoon or an egg, placing another ladder… these are just a few ideas. The interesting thing about the game is that each player can discover for himself the physical forces that serve to keep the ladder in balance.
Man is capable of joining two opposing words, such as balance and unstable, and with coming up with singular physical inventions like this. Similarly, poetry can provide us with experiences that are impossible to arrive at through the use of reason. That is why this toy – much more than a game – is a tangible expression of language and of poetic purpose. It may be hard to comprehend, but it is nonetheless a revelation. Pay close attention to the moment in which tensions come into balance or disappear; we can imagine a ladder trembling over an egg, a hesitant tightrope walker – a Philippe Petit walking the wire under a circus tent – frightening us and causing us to hold our breath. Despite being aware of the danger, the moment in which life and death are daring each other, he considers his representation to be a show which is exciting precisely because of its precarious balance. The most natural thing would be to fall over; the surprise is the balance.
3 Models to choose:
- Wooden case lined paper: 15 chairs / 29 chairs
- Small packaging 15 chairs
These are chairs that can be piled up, stacked, left scattered on the floor or grouped into random shapes of difficult equilibrium. But whatever we do with them, this game lets us play with the most primitive rules, those of a child trying to challenge himself and to dare balance itself by stacking objects using the freest of artistic expression.
This game is based on two of the oldest and most basic play activities known: stacking and balancing. People have been playing with these elements since the dawn of time. Both possibilities - standing up or falling over - can be equally exciting.
Objects that we are drawn to – personal adornments, ornaments in general, a feathered embroidery, a necklace, a capital, an eave… - are more often than not imitations of models found in nature: a flower’s petals, a plant’s leaves, a bird’s plumage…We’re struck not only by the beautiful colors of these objects but also by the arrangement of their different elements. When we take objects that are seemingly identical and try to create something new with them we have no choice but to subject ourselves to the laws of physics, letting them guide us in our effort to create something that will mirror the beauty and harmony that exist in nature.