3 Models to choose:
– Wooden caser: 12 stools / 20 stools
– Black wooden case lined paper: 20 stools
Our spine is the schematic representation of a tree trunk. Its function is that of sustaining and supporting, but its ultimate reason for being is to hold up its branches, which in turn carry leaves, blossoms and fruit.
Through painstaking contemplation, medieval thinkers tried to discover the laws governing the position of each leaf on a tree. It was the leaves, in their effort to attain the greatest possible exposure to sunlight, that encouraged the trunk to grow higher and the branches to reach further out. Ultimately, the disposition of its parts was determined by the tree’s overall need for balance, resulting in absolutely unique organisms. No two trees are alike.
The game of LOS TABURETES (The Stools) is subject to the same kinds of laws that determine the forms of trees. They have to be piled up in order to form the shaft of the trunk, a solid spine. The tree top should spread out as much as it can, reaching upward but not losing its balance. The result is always different, yet always harmonious. In playing this game we play to become a tree, we think like a tree, we grow like a tree – we use the instinct and natural intelligence of human beings without behaving like them. And somehow we are still different from this plant life, and we are able to enjoy the results in very different ways. Perhaps part of it lies in having reverted, if only for a moment, to being primitive creatures again.
Author: Javier Bermejo. Made by: PICO PAO
Size of each stool:
Ø40 x 60 mm
Stool: Beech and MDF in different colors.
Case: Wooden case lined paper
Imagine what you can do with all these stools on your hands
Could these trunks have once belonged to a cherry tree, with its shimmering red leaves? Or to an elegant birch tree, nestled close to a mountain stream? In either case, happy little creatures would have been found skittering about under their branches, which would have undoubtedly provided shade for more than one weary, long-forgotten traveler.
Nirvana is a game. In this game, it is possible to experience how the force of gravity participates in balance. It allows us to observe surprising compositions by playing with the disparate relationships between weight/volume and weight/position.
We do not realize that in our body the same physical laws are taking place.
We suggest you to experiment with any alternative object to the spinning top as a counterweight to the arch. We provide some suggestions...
The vertex, the common point at which two lines converge – or diverge – , is a primordial element in the graphic representation of all kinds of phenomena. It is first and foremost a graphic symbol, one that in its essence is the synthesis of an event. It marks the point where a road separates, where two rivers come together, where one plane ends and another begins, a change of direction, a fold, a dilemma posed by two possibilities, the branching out of growth and evolution, the cross-linking of a plane, the planar deconstruction of a volume, an itinerary for logical reasoning, computational structure, algorhythmic formulation…
3 Models to choose:
- Wooden case lined paper: 15 chairs / 29 chairs
- Small packaging 15 chairs
These are chairs that can be piled up, stacked, left scattered on the floor or grouped into random shapes of difficult equilibrium. But whatever we do with them, this game lets us play with the most primitive rules, those of a child trying to challenge himself and to dare balance itself by stacking objects using the freest of artistic expression.