3 Models to choose:
– Wooden caser: 12 stools / 20 stools
– Black wooden case lined paper: 20 stools
Our spine is the schematic representation of a tree trunk. Its function is that of sustaining and supporting, but its ultimate reason for being is to hold up its branches, which in turn carry leaves, blossoms and fruit.
Through painstaking contemplation, medieval thinkers tried to discover the laws governing the position of each leaf on a tree. It was the leaves, in their effort to attain the greatest possible exposure to sunlight, that encouraged the trunk to grow higher and the branches to reach further out. Ultimately, the disposition of its parts was determined by the tree’s overall need for balance, resulting in absolutely unique organisms. No two trees are alike.
The game of LOS TABURETES (The Stools) is subject to the same kinds of laws that determine the forms of trees. They have to be piled up in order to form the shaft of the trunk, a solid spine. The tree top should spread out as much as it can, reaching upward but not losing its balance. The result is always different, yet always harmonious. In playing this game we play to become a tree, we think like a tree, we grow like a tree – we use the instinct and natural intelligence of human beings without behaving like them. And somehow we are still different from this plant life, and we are able to enjoy the results in very different ways. Perhaps part of it lies in having reverted, if only for a moment, to being primitive creatures again.
Author: Javier Bermejo. Made by: PICO PAO
Size of each stool:
Ø40 x 60 mm
Stool: Beech and MDF in different colors.
Case: Wooden case lined paper
Imagine what you can do with all these stools on your hands
The vertex, the common point at which two lines converge – or diverge – , is a primordial element in the graphic representation of all kinds of phenomena. It is first and foremost a graphic symbol, one that in its essence is the synthesis of an event. It marks the point where a road separates, where two rivers come together, where one plane ends and another begins, a change of direction, a fold, a dilemma posed by two possibilities, the branching out of growth and evolution, the cross-linking of a plane, the planar deconstruction of a volume, an itinerary for logical reasoning, computational structure, algorhythmic formulation…
Could these trunks have once belonged to a cherry tree, with its shimmering red leaves? Or to an elegant birch tree, nestled close to a mountain stream? In either case, happy little creatures would have been found skittering about under their branches, which would have undoubtedly provided shade for more than one weary, long-forgotten traveler.
Objects that we are drawn to – personal adornments, ornaments in general, a feathered embroidery, a necklace, a capital, an eave… - are more often than not imitations of models found in nature: a flower’s petals, a plant’s leaves, a bird’s plumage…We’re struck not only by the beautiful colors of these objects but also by the arrangement of their different elements. When we take objects that are seemingly identical and try to create something new with them we have no choice but to subject ourselves to the laws of physics, letting them guide us in our effort to create something that will mirror the beauty and harmony that exist in nature.
A ESCADA is a ladder and a board. Together these elements come into balance, as can be seen in the suggestions images. Once the delicate balance between the ladder and the board is understood, it naturally becomes an open toy, allowing other elements to come into play and make it more complicated. There are no limits. We invite you to use any other object as a counterweight, for example: keys, a glass full of water, changing the board for a spoon or an egg, placing another ladder… these are just a few ideas. The interesting thing about the game is that each player can discover for himself the physical forces that serve to keep the ladder in balance.