Could these trunks have once belonged to a cherry tree, with its shimmering red leaves? Or to an elegant birch tree, nestled close to a mountain stream? In either case, happy little creatures would have been found skittering about under their branches, which would have undoubtedly provided shade for more than one weary, long-forgotten traveler.
When the loggers were done and the echoes of their saws had faded away, all that would have been left was a pile of logs giving off the intense smell of freshly cut wood. In a matter of weeks – after being piled neatly in the back of a truck – they wound up at the saw mill.
Now we are in another place, another time. To make these trunks come to life again and be more than just a thought from the past, we will have to make use of our memory. And we will have to play, the way children do, stacking them and building with them in an utterly natural, instinctual way.
Author: Javier Bermejo. Made by: PICO PAO
18 × 20 × 5.7 cm
Pieces: Beech wood painted.
Case: Poplar wood and MDF wood.
The tightrope walker balances over the precipice, risking life and limb as he walks over the thinnest of threads. They are not actors; rather, they relive what is essentially their life away from the wire. We are all tightrope walkers, though some more than others. Whether we are aware of it or not, we are all balanced on the edge. That is what they are trying to tell us.
This game is based on two of the oldest and most basic play activities known: stacking and balancing. People have been playing with these elements since the dawn of time. Both possibilities - standing up or falling over - can be equally exciting.
Is it an inanimate object or is there something in it that gives it life? Could it be that he reminds us of the messenger boy, the newspaper vendor, the shoeshine or the apprentice of any number of jobs – one who depends on his arms and legs to carry out these menial jobs in order to scrape by? Where does our sympathy for an object come from? Where do our emotions spring from -weak and subtle as they may be – where if not from the emotions of life itself and the spirit that animates it?
This forest, resembling a bookshelf, includes a wide variety of woods and is made up of 51 pieces, each engraved with the name of the tree that it came from.
The games are limited editions, as they come from the remains of trees that we, together with numerous friends and collaborators, have collected and preserved over time, with a wish to extend their lives. This means that when the wood from one particular tree has been used up, we carry on with that of another tree, making each set and series truly unique.